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Luna (Key Poses)
- Action

- 3 hours ago
- 1 min read

I’ve been working toward a solid milestone in the game. One where I feel comfortable shifting focus back to expanding enemies, characters, items, and overall content. I had some extra time this week and used it to start developing additional Luna sprites.
I implemented shadows and highlights on her idle pose as a lighting reference before applying the same treatment to her other animations.
Steady progress.
Thanks for all of your support.
<3




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